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asge::game::components::details

Classes & Structs

Functions

#str::String ToString(ResolutionType inResolveT) noexcept

ResolutionType -> its TOML representation — see Serializer<Collider>::ToToml.

#ResolutionType FromString(str::StringView inSv) noexcept

The read-side counterpart to ToString — any string other than "Solid"/"Trigger" maps to Unknown.